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Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)
The third and final installment in Kristi Charish's thrilling urban fantasy series finds beloved heroine and voodoo practitioner Kincaid Strange shanghaied away from Seattle and pursuing the ghost of a serial killer in Portland. Just when Kincaid Strange thinks her life is back on track and she's finally put her time as a paranormal practitioner with the Seattle PD to rest, her ex (and Seattle cop) Aaron asks her for help with yet another strange and ominous case. Martin Dane, the White Picket Fence Serial Killer who terrorized West Coast families living the suburban American dream, appears to be back at it with a fresh murder in Portland. There's only one problem: Dane has been dead for three weeks. Kincaid can't resist a paranormal mystery. Despite her misgivings, she agrees to examine the Portland crime scene. What she discovers is a place of supernatural power unlike anywhere she's ever been--and the reason Aaron had been so tight-lipped about the case details. There's already a voodoo practitioner on the scene: Liam Sinclair, a TV celebrity of questionable talent and dubious intent. Kincaid wants nothing more than to finish the job and retreat to Seattle, but the deeper she looks, the less the murder adds up. When she uncovers a much more sinister mystery--missing ghosts, scores of them, whom no one is looking for--there's no turning back.
High quality exclusive images with premium quality, everyone will be happy with it! Book is inspired by Steven Spielberg film 2018 This book is perfect gift for kids and teens Each illustration is printed on a separate sheet (8.5'' x 11'') to avoid bleed through
Book When the Tempest Gathers Description/Summary:
These are the combat experiences of the first Marine to command a special operations task force, recounted against a backdrop of his journey from raw Second Lieutenant to seasoned Colonel and Task Force Commander; from leading Marines through the streets of Mogadishu, Baghdad, Fallujah and Mosul to directing multi-national special operations forces in a dauntingly complex fight against a formidable foe. The journey culminates in the story’s centerpiece: the fight against ISIS, in which the author is able to use the lessons of his harsh apprenticeship to lead the SOF task force under his command to hasten the Caliphate’s eventual demise. Milburn has an unusual background for a US Marine, and this is no ordinary war memoir. Very few personal accounts of war cover such a wide breadth of experience, or with so discerning a perspective. As Bing West comments: “His exceptional skill is telling each story of battle and then knitting them into a coherent whole. By the end of the book, the reader understands what happened on the ground in the wars against terrorists over the past twenty years.” Milburn tells his extraordinary story with self-effacing candor, describing openly his personal struggles with the isolation of command, post-combat trauma and family tragedy. And with the skill and insight of a natural story teller, he makes the reader experience what it’s like to lead those who fight America’s wars.
Welcome to the desert. Welcome home. This visually stunning tour of the world’s most amazing desert homes will inspire you to create an oasis with “desert vibes” wherever you are. Creatives are drawn in by the extreme landscapes and limited resources of the desert; in fact, they’re inspired by them, and the homes they’ve built here prove the power of an oasis. From renovated Airstreams to sprawling, modern stucco, desert has become the new beachfront. In Oasis, artist iO Tillett Wright captures the best of this specific culture that emphasizes living simply, beautifully, and in connection with the earth. He highlights the homes that define this desert mindset, featuring the classics like Georgia O’Keefe’s in Abiquiu, New Mexico, alongside more modern homes such as Michael Barnard’s Solar House in Marfa, Texas. With Casey Dunn’s stunning photography, Oasis will transport you to these relaxing refuges, where you’ll learn what elements create the balance of intentionality, ease, style, and function that these homes exude.
Roughly twenty years from now, our technological marvels unite and turn against us. A childlike but massively powerful artificial intelligence known as Archos comes online…and kills the man who created it. This first act of betrayal leads Archos to gain control over the global network of machines and technology that regulates everything from transportation to utilities, defense, and communications. In the early months, sporadic glitches are noticed by a handful of unconnected humans - from a senator and single mother disconcerted by her daughter's "smart" toys, to a lonely Japanese bachelor, to an isolated U.S. soldier - but most are unaware of the growing rebellion until it is far too late. Then, in the span of minutes, at a moment known later in history as Zero Hour, every mechanical device in our world rebels, setting off the Robot War that both decimates and - for the first time in history - unites humankind.
_____________________ AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find it, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous - and addictive - than even Wade dreamed possible. With it comes a new riddle, and a new quest: a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who'll kill millions to get what he wants. Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again. _____________________ 'Delving back into the universe of OASIS is a nostalgic delight... fans will love returning to Cline's virtual world.' Press Association 'Living up to the smash hit Ready Player One - turned into a film by Steven Spielberg - was never going to be easy, but Ernest Cline's wry and savage sequel shows how it should be done... A wild ride. Make this into a movie now.' The Times 'Ernest Cline takes Ready Player One, gives it a software update, adds some more nostalgia and delivers sheer joy in Ready Player Two.' Phil Williams, Times Radio 'A stunning, futuristic thrill-ride, full of nostalgia and wonderful set-pieces. Ready Player Two improves on everything from its predecessor.' Daily Express _____________________ Praise for Ready Player One: 'Enchanting . . . Willy Wonka meets The Matrix.' USA Today 'An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.' CNN 'Delightful . . . the grown-up's Harry Potter.' HuffPost 'As one adventure leads expertly to the next, time simply evaporates.' Entertainment Weekly 'Gorgeously geeky, superbly entertaining, [and] spectacularly successful.' Daily Mail 'A smart, funny thriller that both celebrates and critiques online culture.' San Francisco Chronicle 'A geek fantasia, '80s culture memoir and commentary on the future of online behavior all at once.' Austin American-Statesman
NEW YORK TIMES BESTSELLER Executive producer and host Mike Rowe presents a delightfully entertaining, seriously fascinating collection of his favorite episodes from America’s #1 short-form podcast, The Way I Heard It, along with a host of personal memories, ruminations, and insights. It’s a captivating must-read. The Way I Heard It presents thirty-five mysteries “for the curious mind with a short attention span.” Every one is a trueish tale about someone you know, filled with facts that you don’t. Movie stars, presidents, bloody do-gooders, and villains—they’re all here, waiting to shake your hand, hoping you’ll remember them. Delivered with Mike’s signature blend of charm, wit, and ingenuity, their stories are part of a larger mosaic—a memoir full of surprising revelations, sharp observations, and intimate, behind-the-scenes moments drawn from Mike’s own remarkable life and career.
NEW YORK TIMES BESTSELLER * Two wildly different women--one a grifter, the other an heiress--are brought together by the scam of a lifetime in a page-turner from the New York Times bestselling author of Watch Me Disappear. An ID Book Club Selection * "It's Dynasty meets Patricia Highsmith."--The Washington Post Nina once bought into the idea that her fancy liberal arts degree would lead to a fulfilling career. When that dream crashed, she turned to stealing from rich kids in L.A. alongside her wily Irish boyfriend, Lachlan. Nina learned from the best: Her mother was the original con artist, hustling to give her daughter a decent childhood despite their wayward life. But when her mom gets sick, Nina puts everything on the line to help her, even if it means running her most audacious, dangerous scam yet. Vanessa is a privileged young heiress who wanted to make her mark in the world. Instead she becomes an Instagram influencer--traveling the globe, receiving free clothes and products, and posing for pictures in exotic locales. But behind the covetable façade is a life marked by tragedy. After a broken engagement, Vanessa retreats to her family's sprawling mountain estate, Stonehaven: a mansion of dark secrets not just from Vanessa's past, but from that of a lost and troubled girl named Nina. Nina's, Vanessa's, and Lachlan's paths collide here, on the cold shores of Lake Tahoe, where their intertwined lives give way to a winter of aspiration and desire, duplicity and revenge. This dazzling, twisty, mesmerizing novel showcases acclaimed author Janelle Brown at her best, as two brilliant, damaged women try to survive the greatest game of deceit and destruction they will ever play.
Warning: This is an independent addition to Ready Player One, meant to enhance your experience of the original book. If you have not yet bought the original copy, make sure to purchase it before buying this unofficial summary from aBookaDay. In the world Wade Watts was born to, human civilization is on the brink of collapse. Famine, war, and the consequences of climate change loom large. The only escape is OASIS, an immersive computer program in which anyone can be anything, and any world imaginable can be coded into the system. When the man who created OASIS dies, he leaves behind an immense fortune, and no heirs, with a will that names his successor the person who can find the Easter egg he left behind in the game. The world scrambles to decipher his clues. Wade is just a high school student, but when he becomes the first person to solver a major clue, he discovers that fame and fortune come with danger, and the powerful will do anything to get their hands on the prize. Read more....Download your copy today!Available on PC, Mac, smart phone, tablet or Kindle device. (c) 2015 All Rights Reserved
Book Summary of Ready Player One by Ernest Cline Description/Summary:
The setting of the novel is a dystopian Earth in 2044/2045. The planet, which became a globalized civilization, is facing a global energy crisis, climate change and several other issues. Most of the people spend their time in a virtual space/reality known as the OASIS. The designer of the OASIS left a treasure game, the Hunt, to play within the OASIS. The winner of the Easter egg hidden by the designer will get his fortune. The protagonist Wade Watts and his friends compete for the game, while also fighting an evil corporate entity. The film adaptation of the novel, produced and directed by Steven Spielberg, will release in March 2018.
Steven Spielberg's Ready Player One is packed with Easter Eggs and references to pop culture - many of which you might have spotted. But here's a few secrets, facts and staggeringly well-buried references you might not have spotted. Beside, this book has many quizzes about Ready Player One. Let's go!!!
In 2045, people seek to escape from reality through the virtual reality entertainment universe called the OASIS (Ontologically Anthropocentric Sensory Immersive Simulation), created by James Halliday and Ogden Morrow of Gregarious Games. After Halliday's death, a pre-recorded message left by his avatar Anorak announces a game, granting ownership of the OASIS to the first to find the golden Easter egg within it, which gets locked behind a gate requiring three keys which players can obtain by accomplishing three challenges. The contest has lured several "Gunters", or egg hunters, and the interest of Nolan Sorrento, the CEO of Innovative Online Industries (IOI) who seeks to control the OASIS himself by inserting intrusive online advertising. IOI uses an army of indentured servants, and employees called "Sixers" to find the egg.
StorylineIn the year 2045, the real world is a harsh place. The only time Wade Watts (Tye Sheridan) truly feels alive is when he escapes to the OASIS, an immersive virtual universe where most of humanity spends their days. In the OASIS, you can go anywhere, do anything, be anyone-the only limits are your own imagination. The OASIS was created by the brilliant and eccentric James Halliday (Mark Rylance), who left his immense fortune and total control of the Oasis to the winner of a three-part contest he designed to find a worthy heir. When Wade conquers the first challenge of the reality-bending treasure hunt, he and his friends-aka the High Five-are hurled into a fantastical universe of discovery and danger to save the OASIS.
Book The Art of Ready Player One Description/Summary:
Discover the captivating art of Steven Spielberg’s Ready Player One. Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery. Directed by Steven Spielberg and based on author Ernest Cline’s internationally best-selling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most exciting films of 2018.
A never-before-seen collection of deeply intimate love letters from Kurt Vonnegut to his first wife, Jane, compiled and edited by their daughter and reproduced in gorgeous full color. "If ever I do write anything of length--good or bad--it will be written with you in mind." Kurt Vonnegut's oldest daughter, Edith, was cleaning out her mother's attic when she stumbled upon a dusty box. Inside were more than two-hundred love letters written by Kurt to Jane, spanning the early years of their relationship- from 1941, when nineteen-year-old Kurt heads off to college, to his deployment to Europe in 1944 and the couple's marriage in 1945. The letters are full of the humor and wit that we have come to associate with Kurt Vonnegut. But they also show more private corners of his mind- Passionate and tender, the letters form an illuminating portrait of a young soldier's life in World War II as he attempts to come to grips with love and mortality. And they expose the origins of Vonnegut the writer, when Jane was the only person who believed in and supported him, and they had no idea how celebrated he would become. A beautiful full-color collection of handwritten letters, notes, sketches, and comics, interspersed with Edith's insights and family memories, Love, Kurt is an intimate record of a young man growing into himself, a fascinating account of a writer finding his voice, and a moving testament to the life-altering experience of falling in love.
In this sophisticated, suspenseful debut reminiscent of Laura Lippman and Megan Miranda, two young women become unlikely friends during one fateful summer in Atlantic City as mysterious disappearances hit dangerously close to home. Summer has come to Atlantic City but the boardwalk is empty of tourists, the casino lights have dimmed, and two Jane Does are laid out in the marshland behind the Sunset Motel, just west of town. Only one person even knows they’re there. Meanwhile, Clara, a young boardwalk psychic, struggles to attract clients for the tarot readings that pay her rent. When she begins to experience very real and disturbing visions, she suspects they could be related to the recent cases of women gone missing in town. When Clara meets Lily, an ex-Soho art gallery girl who is working at a desolate casino spa and reeling from a personal tragedy, she thinks Lily may be able to help her. But Lily has her own demons to face. If they can put the pieces together in time, they may save another lost girl—so long as their efforts don’t attract perilous attention first. Can they break the ill-fated cycle, or will they join the other victims? A “beautifully written, thoughtful page-turner” (Chloe Benjamin, New York Times bestselling author of The Immortalists), Please See Us is an evocative and compelling psychological thriller that explores the intersection of womanhood, power, and violence.
Book Summary of Ready Player One by Ernest Cline - Finish Entire Novel in 15 Minutes Description/Summary:
"Wanna Read But Not Enough Time? Then, grab a SpeedyReads of Ready Player One by Ernest Cline now! Here's a sample of what you'll see in this book: Summary of Ready Player One The novel starts with Wade Watts, the narrator and central character of the book, remembering the death of James Halliday, designer of the videogame OASIS. In his parting message, Anorak's Invitation, Halliday left a game for the world to play, called The Hunt, and indicated that whoever solved the game would get his fortune. The game focused on finding an Easter egg hidden by Halliday. His book, Anorak's Almanac, is a really important text to gain insight into Halliday's mind and assist with the game. During the first year after Halliday's death, people were obsessed with the game but the fever eventually died since no one was able to find anything for a long time. After five years, in February 2045, the Copper Key (a really important key in the Hunt) was found by then 18-year-old Wade. *this is an unofficial summary of Ready Player One by Ernest Cline. It is not endorsed, affiliated by Ready Player One or Ernest Cline. It is not the full book. Download And Start Reading Now - Even if it's 3 AM! Hurry, Limited Quantities Available! *Bonus Section Included* 100% Satisfaction Guaranteed or your money back!"